![]() Great Movement Expansion will allow him to make it all the way across the widest maps we currently have – pretty great if you’ve got a team you need in position ASAP. Tsathoggua feels a lot more like a 5★ unit now! I like all four of his changes: Now deals extra damage to Cheater or Cheat Hero (2x) Now applies Nullify Buff to hit enemies and enemies on either side (90%) Now applies Protection to self and adjacent allies (80%) No real grouping for this lot (beyond getting-featured-in-date-quests, but that hardly counts). Burn and Conflagration is neat, but it doesn’t make him a useful offensive unit, and there are far better offensive support options available. Now applies Burn and Conflagration in a 2-square cone (90%)īand Ifrit was not in a great spot, and this buff doesn’t really help him out. Outside of that, he hasn’t changed too much. I quite like Ebisu as a support to Marchosias now – the pair make for a pretty solid team foundation. Now applies Nourishment to allies in slash range (80%) Now heals adjacent allies for 300HP (60%) It’s still not going to do much most of the time, but at least it’s free? The start of turn 2 is arguably the best time to be stealing buffs, as it’s just after the enemy gets a chance to activate everything. Both pretty small changes, but both are definitely nice. Now recovers 400HP (80%)Įxtra damage is great, and adding a bit of sustainability to his skillset will help reduce his support requirements. Now steals buffs in a 3×3 square in front of him (90%) Golden Treasure Ship Reprintįenrir got his buff earlier in the year – from this gacha, only Typhon remains without a buff (and isn’t likely to receive one any time soon!). I’m a bit surprised to see her not getting something to work better with Licht – they don’t do a lot for each other. That’s a bunch of text for what is effectively just a flat 1.6x boost to her damage – Oppression can help in keeping enemies at arm’s length, and you’ll occasionally strip Guts or some other pesky buff, but it’s mostly just a damage boost (which is fine!). Now deals extra damage to Oppression (1.6x) Now applies Oppression to enemies in a 3-square cone (90%) Now steals buffs in a 3-square cone (20%) ![]() Nourishment is a nice incidental buff, and Berserk+ Strengthening and extra damage to Ardour is actually pretty scary if you can activate it. This isn’t so much a buff to Snow as it is to 5★ Claude – if you’re in a position where the improved HP gain matters, then it’s probably not a quest you want to be running Snow for. ![]() Now gets permanent Berserk+ Strengthening Now applies Nourishment to self and allies (90%) The butler/maid update! Both of these units were already in a good position, so these buffs are pretty minor. ![]() Seems like we’ve moved entirely away from general skill buffs – overall, I think this is a good change, as upgrades to individual units can be stronger and more interesting without breaking other units.Īs with previous skill updates, I’m assuming skill level of 100. There’s definitely some interesting options here! Personally, I’m very glad to have teambuilding options that make me think a bit – I find my teams have been a bit stagnant since earlier this year – but I definitely think that’s not for everyone. With the right circumstances, I can see him getting CS every turn, though it involves getting his sacred artifact level up (significantly – we’re talking SA lvl 60-80!). This also means that he’ll be charging his teams’ CSs frighteningly quickly. With minimal support (Ardour from a teammate, or other CP gain), I can see him getting CS every other turn. Turn 4 he should have his CS ready, and since enemies have been coming at him from Taunt, they’re nice and bunched up (so that he can nuke them all at once).He probably doesn’t have his CS ready, so moving him again will get him CS Lock and Tenacity again for 24 CP. Turn 3, he removes CS Lock from himself (barring removal of any other debuff).Turn 2, he moves, getting Taunt, Tenacity, CS Lock, and another 32 CP.This puts him back at 36-42 CP (and whatever he’s hit is dead) He nukes some enemies, gaining 24 CP from the buffs in his CS, plus 6 (we’ll assume SA lvl 1) for every enemy he hits.He appears on the battlefield, with CS ready to go.I think he is, but he certainly doesn’t read that way. Yasuyori’s kit is hard enough to parse that I’m still not sure whether he’s good or not.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |